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A simple but clever tile laying game that brings new challenges with every turn. Develop the area around Carcassonne through tactical tile placement and deploy your followers in various locations around it to best control the landscape. Each turn the area becomes larger as the players expand and add roads, fields, cities and cloisters. The players may also deploy their followers as thieves, farmers, knights and monks to control and score points. The players have only a few followers, so the wise player will plan his moves carefully and deploy followers when and where he can earn the most points. Contents: 84 land tiles, 1 scoring track, 40 followers in 5 colours, 1 rule booklet.
Carcassonne
South Seas - Clear blue waters flow effortlessly around seemingly countless islands all connected by a sophisticated network of bridges. It is here that the busy people who inhabit this heavenly paradise frolic around to gather the gifts granted to them by nature. Fish from the sea, bananas from the islands' trees - the bridges are crowded with shell collectors showing off their latest find. From time to time, even merchant ships will dock at the island in search of cargo; the islander that supplies the merchants with the wares they seek is well rewarded for their trouble.
Carcassonne: South Seas
Carcassonne: Star Wars combines the exciting adventures of the Star Wars universe with the gameplay of Carcassonne, with the known rules of the game being simplified through clever changes that bring an entirely new feel to the game. This is similar to Carcassonne but with Roads replaced with Trading Routes and claimed by Merchants instead of Robbers, Cities replaced with Asteroid Fields and claimed by Explorers instead of Knights and Cloisters replaced with Planets and claimed by Conquerers instead of Monks. There is no farming equivalent. Faction symbols (Empire, Rebel Alliance and Bounty Hunters) provide scoring bonuses regardless of what faction your Meeples belong to. Majority control is determined by dice rolling with the highest result rather than the sum determining the winner, although tiebreaks and defeats still provide some points. A player receives dice equal to the number of his Meeples involved in the majority control plus additional ones for using his large Meeple and any matching Faction symbols but this is always capped at three dice. One notable change is that Planets can be conquered by placing tiles adjacent to the Planet tile where the player now has the option of placing a Meeple on the adjacent Planet tile instead of on the tile he placed. There is also a four player team variant where it is the two Empire colours (black/Darth Vader and white/Storm Troopers) versus the two Rebel Alliance colours (red/Luke Skywalker and green/Yoda). Orange/Boba Fett is not used. Players 2-5 Suggested ages 7+ PLaying time 35 minutes
Carcassonne: Star Wars Edition
The forest is filled with all sorts of Monsters. They watched and waited as you built your Castle and trained your soldiers, but now they’ve gathered their army and are marching out of the woods. Can you work with your friends to defend your Castle against the horde, or will the Monsters tear down your Walls and destroy the precious Castle Towers? You will all win or lose together, but in the end only one player will be declared the Master Slayer!
Castle Panic
Following along the same lines as its predecessor (Agricola), Caverna: The Cave Farmers is a worker-placement game at heart, with a focus on farming. In the game, you are the bearded leader of a small dwarf family that lives in a little cave in the mountains. You begin the game with a farmer and his spouse, and each member of the farming family represents an action that the player can take each turn. Together, you cultivate the forest in front of your cave and dig deeper into the mountain. You furnish the caves as dwellings for your offspring as well as working spaces for small enterprises.
Caverna: The Cave Farmers
City of Horror is a backstabbing survival-horror game where you take on the roles of the last survivors of a city attacked by a horde of zombies. Organize yourselves, share weapons, but most importantly be ready to do anything to survive, even if it means sacrificing some of your fellow players to the undead... To win, you'll have to make alliances but also betray your companions. With the game mechanics the city map changes each game and action cards become scarce as the game goes on. You can gain points with other stuff than surviving characters...
City of Horror
In the corporate-ruled world of the near future, the nexus is a vast digital network that serves as both the backbone of the economy and the information pipeline that keeps the corporations in power. Those who control the nexus control the world.
Cypher
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